Projects Borrowed Dawn
Borrowed Dawn
Descend to return the morning the city stole.Follow Nera, a lamplighter, into the exhausted machine beneath Meridian to return the morning it stole. Each room offers four tangible encounters: weigh the cost, choose a weapon or your bare hands, recover with a potion, or pass an untouched room. One unresolved encounter can follow you onward. The current prototype makes these choices physical in the Underfoundry’s ceramic and copper chambers.
Project facts
- Name
- Working title
- Released
- In development
- Platform
- PC (development)
- Built with
- Unreal Engine, C++
- Status
- Building
Selected capabilities
- Four-choice rooms with previewed costs
- Physical encounters: approach to fight, collect a weapon, or drink
- Doorway continuity—an unresolved encounter can follow
- Fixed-camera foundry rooms of ceramic, copper, and borrowed daylight
Return to catalogGame / Unreal · C++ · Exploration · Foundry

